State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Co-op Games on Android in Latin America Q4 2021

Discover the performance trends of the top 5 co-op games on Android in Latin America during Q4 2021, including downloads, revenue, and active users.

Top 5 Co-op Games on Android in Latin America Q4 2021

The fourth quarter of 2021 saw impressive performances from the top 5 co-op games on the Android platform in Latin America. Here’s a detailed look at their weekly downloads, revenue, and active user trends, based on Sensor Tower data.

Call of Duty: Mobile Season 8

Throughout Q4 2021, weekly revenue for Call of Duty: Mobile Season 8 fluctuated, peaking at approximately $392K in the week of December 20. Weekly downloads saw a decline from around 369K at the end of September to about 207K in early December, before rebounding to 290K by the end of the year. Active users started at 3.4M in late September, dipping to around 2.8M in late November, and then slightly increasing to 2.9M by the end of December.

Roblox

Roblox experienced a significant weekly revenue increase, reaching $462K in the final week of December. The game saw its weekly downloads fluctuate, starting at 1.4M in late September, dipping to 737K by late November, and then rising again to 1.2M by the end of December. Active users remained relatively stable, starting at 30.9M in late September and ending at 29.7M in December.

Clash Royale

Clash Royale's weekly revenue showed a steady increase, peaking at $296K in the week of December 20. Weekly downloads demonstrated a notable rise from around 311K in late September to 809K by the end of December. Active users increased significantly from 18.4M in late September to 34.8M by the end of December.

Genshin Impact: Natlan Launch

Genshin Impact: Natlan Launch saw its weekly revenue peak at approximately $223K in late September, before stabilizing around $143K by the end of December. Weekly downloads started at 95K in late September, increasing to 137K by the end of December. Active users showed a slight growth, starting at 810K in late September and reaching 834K by the end of December.

Brawl Stars

Brawl Stars experienced a consistent rise in weekly revenue, peaking at $246K in the final week of December. Weekly downloads also increased, starting at 282K in late September and reaching 402K by the end of December. Active users saw a slight decline from 6.4M in late September to 5.9M by the end of the year.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022